Toudou Masaki works as a Game Master on his favorite MMORPG, Britalia Online. There might be strange rumors circulating about players disappearing and his job might force him to pull one all-nighter after the other, but Toudou is pretty content with his life. That is, until he suddenly loses consciousness during a break one day. When he wakes up, he finds himself involuntarily summoned to a whole new world where magic, in-game skills, and monsters are part of the daily grind. Fortunately, Toudou quickly discovers that he still has access to his Game Master abilities, and he fully intends to make use of every means at his disposal to survive in this world ravaged by war. But first, he needs to escape from his cell… Follow the adventures of Toudou as he makes use of his overpowered GM abilities to battle his way through mobs galore!
LN information (.epub)(official)
Genre: Action, Adventure, Comedy, Fantasy, Harem, Isekai, Mecha, Romance, Sci-fi
Solpress version [Now Defunct]
Volume 01 or (Mirror) Fixed missing cover thumbnail May 8, 2021
J-Novel Club version
Volume 01 Premium or (Mirror)
Next volume est. April 14, 2023
My review in a single word, “Trite.”
I’ve read halfway through this, it started off promising but the writer is far from gifted. There’s really interesting world building that is started here but the characters are eye rollingly built of cardboard. They’re hollow and predictable with zero depth. The MC makes the dumbest choices with his personal safety while claiming it must be the safest option. I’ve started skimming through pages but I think I’ve reached my limit, there’s not going any earthshaking changes in this writing.
Thanks for sharing.
The book is terrible tho. MC is pretty worthless for being a GM. Never even using teleport? Don’t kid me man.
You clearly have no idea how much variety there is among GM mechanics between games.
Depending on game, there can be GM ranks (and it didn’t sound like MC had admin-level access anyway). Not to mention that it was mentioned that GMs didn’t have access to many common tools (like invincibility at first) which isn’t that weird if a game was made by inexperienced studio (just familiarize yourself with the terrible launch of Amazon’s “New World” – for example devs clearly had bad idea it is to have clients perform combat calculations instead of doing it server-side). It also wouldn’t be first time that a MMORPG creator(s) could really use some serious QA work: VRMMO from “Paying to Win in an VRMMORPG” was considered janky even by it’s players, but it was first VR MMO so they kept playing anyway; more popular example however would be of course “Sword Art Online” (homicidal tendencies aside, Kayaba also didn’t really know how MMORPGs work (what with terrible balance, economy, etc.).
There’s also an issue of how exactly GM’s teleport function works: is it by absolute coordinates (and can MC see them)? Is it only possible to only teleport to premade waypoints (if this another world is really just regular one and it’s MC’s power that’s irregular, then there wouldn’t be any waypoints and can GMs even create them on the fly?). If GM wants to tp to specific player, is their name enough or do they need their unique ID (if an MMO allows player characters to use spaces and special characters in their names, then they will almost certainly be referenced to by some unique ID number in the database due to how those usually work). In that case, can MC see unique names of these otherworldy beings to teleport to?
Seriously, it’s not as easy as “just use teleport”. It’d be one thing if he used magic to accomplish that, but we know his power is based off of strictly defined code that exists in real world. Maybe there will be a point that his power evolves or ranks up but until then, it’s not that unbelieveable that MC isn’t a god-like being.
Totally piqued my interest with this… if the powers and abilities of the MC is well designed, itll mitigate the eventual OPness by at least making it logical//
SAO was so bad. Autor had no idea how games work as a games or busines. Not to mention sword/melee combat.
No game elements to make thing realistic(skils lol) = dual weapons uniqe, strongest and need reaction speed?
Even using souls cheese would be better tactics with this mechanics(hell probably even better than real technique given how armor and dmg worked in sao)
bruh. then you miss the point of SAO. it’s not built just for gaming. as stated that Kayaba Akihiko made the game to create an Isekai, to create another world, not just a game, that’s his final objective.
I don’t understand what you’re saying on the latter half tho.
anyway why did you mentioned SAO here man? I don’t get it.
Low key this post was more interesting then the book. I mean, you should have a try and write your own at this point. This aint even a joke.